Knowledge Base
Hackathon in Museums(9)
- Baltathon – Series of hackathons as creative kick-starters for museums apps – Gdynia
- Hackathon in Museums – Introduction
- Hackathon in Museums – Concept Lessons Learned
- Hackathon in Museums – Recommendations Concept
- Hackathon in Museums – Recommendations Communication
- Hackathon in Museums – Recommendations Infrastructure
- Hackathon in Museums – Project Plan Template
- Hackathon in Museums – Feedback
- Baltathon – Series of hackathons as creative kick-starters for museums apps – Malmö
IT in attractions(18)
- Publication: Enhancing the tourist attraction visiting process with gamification
- Video: Training for making short videos
- Video: Study Visit – APPs in Copenhagen museums
- Lessons Learned Lights on Project – Gamification I BalticMuseums Xchange 2018-04-03
- Baltathon – Series of hackathons as creative kick-starters for museums apps – Gdynia
- Platform based multimedia guide – izi travel case study
- Lessons Learned in CHESS project – Maria Roussou I BalticMuseums Xchange 2018-10-19
- Digital projects at Staatliches Museum Schwerin – Birgit Baumgart I BalticMuseums Xchange 2018-10-29
- Baltathon – Series of hackathons as creative kick-starters for museums apps – Malmö
- Lessons Learned Guide Helsingborg – City of Helsingborg I BalticMuseums Xchange 2019-01-14
- New Lahti Art & Design Center – Lessons Learned in (Digital) Service Development I BalticMuseums Xchange 2019-01-21
- Lessons Learned in DigiTrail Project Finland I BalticMuseums Xchange 2019-02-07
- Gamification Concepts relevant for the Tourist Attraction Gamification Service
- How to talk to a programmer I BalticMuseums Xchange 2019-07-02
- Survey Advertising Museum Apps I BalticMuseumsXchange 20190912
Webinars - BalticMuseums Xchange(9)
- Lessons Learned Lights on Project – Gamification I BalticMuseums Xchange 2018-04-03
- Lessons Learned in CHESS project – Maria Roussou I BalticMuseums Xchange 2018-10-19
- Digital projects at Staatliches Museum Schwerin – Birgit Baumgart I BalticMuseums Xchange 2018-10-29
- Lessons Learned Guide Helsingborg – City of Helsingborg I BalticMuseums Xchange 2019-01-14
- New Lahti Art & Design Center – Lessons Learned in (Digital) Service Development I BalticMuseums Xchange 2019-01-21
- Lessons Learned in DigiTrail Project Finland I BalticMuseums Xchange 2019-02-07
- How to talk to a programmer I BalticMuseums Xchange 2019-07-02
- Survey Advertising Museum Apps I BalticMuseumsXchange 20190912
- Video: BalticMuseums-Xchange – Project Outputs explained
Working Methods in attractions(14)
- Video: Generic Learning Outcomes Session (Sweden)
- Video: Creating a Story for a Video
- Video: Workshop Generic Learning Outcomes (Introduction)
- Intercultural Communication – Paper
- Training: Motivation and Loyalty
- Training: Digital Natives – Netcamp
- Generic Learning Outcomes – A way of working
- Training: Measuring User Experience
- Gamification Concepts relevant for the Tourist Attraction Gamification Service
- Training: Storytelling
- Survey Advertising Museum Apps I BalticMuseumsXchange 20190912
- Video: How to enhance exhibition with gamified app
- Video: Output of BalticMuseums project
- Training: Digital strategies in tourism